![]() It will also dump items that are not in the world. spawn_effect – Entering this command will result in the spawning of an effect on the selected t_blink – Entering this command enables your hearthlings to move a little quicker.The items will be dumped around the town banner. You will also have the option to loop the effect for an indefinite period of time. teleport – Entering this command teleports the entity you have selected or passed in the entity id.Used as spawn_effect/stonehearth/data/effects/level_up true 1000 You can add a delay in between the spawn loops (in ms). This command displays a UI to enable selection of a location. add_gold – Entering this command will add gold to the inventory of the current player.add_exp – Entering this command in Stonehearth will add experience points to job of the presently-selected entity.Used as : destroy_scaffolding object://game/12345 destroy_scaffolding – Entering this command will destroy the scaffolding of a selected building, or arg 0.set_amenity – Entering this command will result in a change in the player’s relationship or amenity with the faction of the selected entity (can be friendly, neutral or hostile). destroy_all – Entering this command in Stonehearth results in the destruction of all the entities that have the same url as the selected entity.reset_location – Entering this command results in the location of an entity being reset to a proper location on the ground.change_score – Entering this command will change a specified score on the selected entity by a specific t – Entering this command sets the attribute of a selected entity to a specific t_attr – Entering this command will set the attribute for the selected entity to a specific t_game_speed – Entering this command will set the speed of the game to your specified amount multiplied with the default game speed.If you enter a negative value, the gold will subtract. It goes back to that original pen and paper RPG experience, where “the game” is a collaboration between the core ruleset and the stories crafted by the gamemaster.Dump_cache_stats – Entering this command will display spatial cache stats.To use this command, you first need to open the Entity Tracker. You can also share the design with other players so they can enjoy it too, or bring their authored content into your game.Īs a modder you’ll be able to do basically anything that we as developers can do: introduce new items and monsters, write new scripted adventures, influence the AI, you name it. Want to see a new kind of sword in the game? You can model it, define its stats, and then craft it in game. We LOVE mods and want to make it as easy as possible to author and share mods. Our goal is to have a job tree that's both very wide and very deep, so there will be plenty of different kinds of things to do in the game, but also a lot of depth to explore if you want to concentrate on any one area. The Mason can craft blocks, statues, and tools from stone, but to do it he'll need a mallet and chisel crafted by the carpenter. Usually, to assign someone a new job you'll also need to craft a tool for them. Some jobs, when they meet certain prerequisites, can upgrade to entirely new jobs with new capabilities. As your hearthlings work at a job they will gain experience and levels. Each job has a specific role like hauling materials, building, crafting, and fighting. A job is like a class in a role playing game. ![]() Level Up Your SettlersĪll the settlers in your towns have jobs. ![]() Do you want to build a great conquering empire? A vibrant trade city? A spiritual monastery? We really want you to feel like this is your settlement, and give you the tools that make it look and operate exactly as you wish. You have the flexibility to choose your own path in this game. Once you've achieved a foothold in the world, it's up to you to write the destiny for your people. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats. The heart of the game is city building and management. It’s designed to be moddable at every level, from your city to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends. Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines community management and combat with infinite building possibilities. You’ll need to establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step. ![]() Help a small group of settlers build a home for themselves in a forgotten land. In Stonehearth, you pioneer a living world full of warmth, heroism, and mystery. ![]()
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